Make a game: Coin Collector
In this tutorial you build a simple game. The player runs around an arena collecting coins before the timer runs out. Collecting enough coins wins the level and starts the next one; running out of time returns to the menu. The game has a main menu, a pause menu, and two levels. The last page builds it into a game you can share.

| Page | What you add |
|---|---|
| Build the level | The project, and an arena to play in |
| Make a coin | A spinning coin, made once and reused (placed five times) |
| Move the player | A player you move with the keyboard or a gamepad, who collects coins |
| Timer, goal, and pause | The level's rules in an asset of their own, a HUD, and a pause menu |
| Menu and a second level | A main menu and a level that follows the first |
| Build the game | A game to share |
You also need one short sound file for when the player picks up a coin.